District 13
District 13

⭕️ “District 13” is a symmetrical 3v3 Team Deathmatch map designed for a third-person shooter (TPS) PC game. I created this level three years ago with a strong focus on competitive gameplay, balanced player flow, and fair engagements for both teams.

The map features three strategic capture points, making it suitable not only for Team Deathmatch but also for objective-based game modes such as Domination or Capture Point. The layout was carefully designed to provide multiple routes, tactical decision making opportunities, and balanced sightlines to encourage dynamic combat encounters. Besides gameplay considerations, the environment was designed around a dedicated backstory, which helped to shape the visual identity and atmosphere of the level.

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